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AI Insights · Timothy · October 2024

Top Trivia Games on iOS in Denmark: Q3 2024 Performance

Explore the performance trends of the top 5 trivia games on iOS in Denmark during Q3 2024, featuring insights into downloads, revenue, and active users.

Top Trivia Games on iOS in Denmark: Q3 2024 Performance

In the third quarter of 2024, the top trivia games on the iOS platform in Denmark showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at these trends.

Kahoot! Play & Create Quizzes from Kahoot ASA saw a notable increase in weekly revenue, starting at around $1.5K in early July and peaking at approximately $2K by the end of September. Weekly downloads rose steadily from 848 in July to around 1.6K by the end of the quarter. The app's active user base also grew, with numbers climbing from 10K to over 11K, indicating a strong user engagement throughout the period.

Peak - Brain Training by Synaptic Labs experienced fluctuations in its weekly revenue, with a peak of $742 in late July and a dip to approximately $254 in mid-August. Weekly downloads varied modestly, with the highest number of 105 downloads recorded at the end of September. Active users remained relatively stable, with a slight increase from 2.6K to nearly 2.9K by the quarter's end.

Party Roulette: Group games from GreenTomatoMedia had a consistent weekly revenue, peaking at $525 in mid-August. Download numbers showed a declining trend from 119 in early July to 70 by late September. Active users followed a similar pattern, maintaining just over 100 users towards the end of the quarter.

GeoGuessr, developed by GeoGuessr AB, showed a varied revenue stream, peaking at $607 in early September. The app's weekly downloads reached a high of 1.15K in mid-August before settling at 616 by the end of September. Active users peaked in early August at 2.4K, demonstrating consistent engagement over the quarter.

Finally, Elevate - Brain Training Games by Elevate, Inc. saw its revenue peak at $526 in late July, with a gradual decline towards the end of the quarter. Weekly downloads were relatively steady, with a slight increase to 75 downloads in the last week of September. Active users remained stable, with numbers hovering around the 800 mark throughout the quarter.

These insights, drawn from Sensor Tower data, highlight the dynamic nature of the trivia game market in Denmark. For more comprehensive insights and detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024